{"id":18,"date":"2013-01-26T01:09:36","date_gmt":"2013-01-26T06:09:36","guid":{"rendered":"http:\/\/www.shockbots.com\/blog\/?p=18"},"modified":"2013-01-26T01:15:39","modified_gmt":"2013-01-26T06:15:39","slug":"2013-01-25-vfx","status":"publish","type":"post","link":"http:\/\/www.shockbots.com\/blog\/?p=18","title":{"rendered":"2013-01-25 VFX"},"content":{"rendered":"<p>I figured out what was wrong with my anim exporter and documented the correct way to export anims.\u00a0 I needed to bake down the anims and convert to point helpers and export that.\u00a0 Not elegant, but I don&#8217;t have time to make it perfect.<\/p>\n<p>I got an explosion animated and hooked it up so it plays when a mob dies.<\/p>\n<p>One problem I am running into is a lot of stuff was hard coded &#8211; referencing a specific map or mob &#8211; so I keep having to go back and convert it to a generic function.\u00a0 I guess it&#8217;s one of the pitfalls of really rapid development.<\/p>\n<p>I also added the ability to scale nodes in an animation, so the fireball can expand.<\/p>\n<p><a href=\"http:\/\/www.shockbots.com\/blog\/wp-content\/uploads\/2013\/01\/Shockbots_2013.01.25.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-19\" alt=\"Shockbots_2013.01.25\" src=\"http:\/\/www.shockbots.com\/blog\/wp-content\/uploads\/2013\/01\/Shockbots_2013.01.25.jpg\" width=\"816\" height=\"538\" srcset=\"http:\/\/www.shockbots.com\/blog\/wp-content\/uploads\/2013\/01\/Shockbots_2013.01.25.jpg 816w, http:\/\/www.shockbots.com\/blog\/wp-content\/uploads\/2013\/01\/Shockbots_2013.01.25-300x197.jpg 300w\" sizes=\"auto, (max-width: 816px) 100vw, 816px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I figured out what was wrong with my anim exporter and documented the correct way to export anims.\u00a0 I needed to bake down the anims and convert to point helpers and export that.\u00a0 Not elegant, but I don&#8217;t have time to make it perfect. I got an explosion animated and hooked it up so it [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-18","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/18","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=18"}],"version-history":[{"count":4,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/18\/revisions"}],"predecessor-version":[{"id":24,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/18\/revisions\/24"}],"wp:attachment":[{"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=18"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=18"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=18"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}