{"id":270,"date":"2013-06-13T23:58:40","date_gmt":"2013-06-14T04:58:40","guid":{"rendered":"http:\/\/www.shockbots.com\/blog\/?p=270"},"modified":"2013-06-13T23:58:45","modified_gmt":"2013-06-14T04:58:45","slug":"long-time-no-type","status":"publish","type":"post","link":"http:\/\/www.shockbots.com\/blog\/?p=270","title":{"rendered":"Long time no type"},"content":{"rendered":"<p>Been finalizing a version of SP1 for another sponsor.\u00a0 They are asking for tons of changes, mostly in the menus.\u00a0 It&#8217;s taking a lot of work, but it&#8217;s stuff I can apply to SB2.\u00a0 I am currently waiting for them to give me a yes or no on my changes.<\/p>\n<p>Shockbots 2 is coming along slowly as ever.\u00a0 I have the first level done, a bunch of menu tweaks in, and some gameplay fixes.<\/p>\n<p>He&#8217;s a giant list of what I&#8217;ve been doing the last month!<\/p>\n<p>+ 2013-05-14 ART: Animating level 0 background trex<br \/>\n+ 2013-05-14 TECH: Added trex boss mob to end of level 0<br \/>\n+ 2013-05-16 TECH: Fixed negative y in exit position<br \/>\n+ 2013-05-14 LD: Polished level 0 jumps and mobs<br \/>\n+ 2013-05-29 LD: Finished first level gameplay<br \/>\n+ 2013-05-30 TECH: Added checkpoint system<br \/>\n+ 2013-06-01 TECH: Set checkpoint radius to 500<br \/>\n+ 2013-06-06 TECH: Broke input into InputHandler class<br \/>\n+ 2013-06-07 TECH: Moved stats to GameVars class<br \/>\n+ 2013-06-07 TECH: Moved UI code from Cinematics and Player to UI2D class<br \/>\n+ 2013-06-10 ART: Added confirm restart and quit button graphics<br \/>\n+ 2013-06-10 TECH: Hooked up Restart &amp; Quit buttons<br \/>\n+ 2013-06-11 TECH: Hooked up Quit confirm YES \/ NO buttons<br \/>\n+ 2013-06-12 TECH: Hooked up T Rex Cinematic<br \/>\n+ 2013-06-12 ART: Animated up T Rex Cinematic<br \/>\n+ 2013-06-13 TECH: Added jump check to prevent player from jumping too high through objects<br \/>\n+ 2013-06-13 TECH: Fixed exploding mobs &#8211; only worked if detonating now works if shot<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Been finalizing a version of SP1 for another sponsor.\u00a0 They are asking for tons of changes, mostly in the menus.\u00a0 It&#8217;s taking a lot of work, but it&#8217;s stuff I can apply to SB2.\u00a0 I am currently waiting for them to give me a yes or no on my changes. Shockbots 2 is coming along [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,5],"tags":[],"class_list":["post-270","post","type-post","status-publish","format-standard","hentry","category-shockbots-1","category-shockbots-2"],"_links":{"self":[{"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/270","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=270"}],"version-history":[{"count":3,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/270\/revisions"}],"predecessor-version":[{"id":273,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/270\/revisions\/273"}],"wp:attachment":[{"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=270"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=270"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.shockbots.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=270"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}