Today was really unproductive. My wife is having health issues, and our insurance just ran out. So, that was weighing on my mind all day. Once my daughter and wife fell asleep I was able to get back into the zone and get some work done. I got the basics of a map system in game. I have a 2D array of each room (currently there are only 2 room types) and when the player kills all the mobs in a room the exits can be used to go to another room. Its all very rough right now, but the basics are working. I modeled 2 test rooms – one square and one circular. I also modified my exporter to export exit positions. Tomorrow I hope to add matching entrances and animated doors. Going to be a lot of little things to get the room transitions to work well. Oh well, just going to take it step by step…
Latest video: