I created the 2 music tracks for the game – an action theme that plays when there are enemies and a calm theme when the room is clear.
I also created the last batch of sound effects for the game:
- mob bite / melee
- player hurt
- weapon over heat
- explosive impact
- mob bullet
- power up
- loot drop
I added a weapon overheated and power up text displays and randomized the spawn positions used by mobs. There was a bug where mobs were spawning at incorrect locations instead of at their spawn points, and I think it was because the mob array wasn’t being cleared properly. I think I fixed it and I haven’t seen the issue but I’m not sure. Its a game breaking bug so I’ve been playing the game a lot to test it. I sped up the boomer and added sleep and wake animations for the Boomer and Chomper. I finally textured the doors and the boss room arrow. Getting close to done. Still need to texture and animate the player, texture the shooter and shooter boss. Also I want to add 2 more bosses, if possible.