2013-02-13 Music Mobs and Doors

I created the 2 music tracks for the game – an action theme that plays when there are enemies and a calm theme when the room is clear.

I also created the last batch of sound effects for the game:

  • mob bite / melee
  • player hurt
  • weapon over heat
  • explosive impact
  • mob bullet
  • power up
  • loot drop

I added a weapon overheated and power up text displays and randomized the spawn positions used by mobs.  There was a bug where mobs were spawning at incorrect locations instead of at their spawn points, and I think it was because the mob array wasn’t being cleared properly.  I think I fixed it and I haven’t seen the issue but I’m not sure.  Its a game breaking bug so I’ve been playing the game a lot to test it.  I sped up the boomer and added sleep and wake animations for the Boomer and Chomper.  I finally textured the doors and the boss room arrow.  Getting close to done.   Still need to texture and animate the player, texture the shooter and shooter boss.  Also I want to add 2 more bosses, if possible.

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