2013-02-07 Boss and better mob movement

I built the boss room and my first boss – the SPIDROID DOMINATOR.  I figure a big name makes it sound more important.  The boss fight is still rough, but pretty fun.  I need to add small barriers to give the player a chance – right now it’s really hard.  I also tweaked the mob AI – I had a bug where the mobs would always try to go towards you even if they couldn’t see you.  That left them stuck hitting walls trying to get to the player.  Now, if the mob can’t see you and is colliding with a wall for more than 1/3 second, it picks a random point and wanders that way.  It makes them seem much less dumb.  Also, if they lose sight of the player they head to the last seen position, which makes them pretty decent at finding the player.

Check out the latest video:

Shockbots_2013.02.06

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