2013-02-11 Preloading and Random Mobs

I added a mob counter that makes each room have more mobs than the last.   There is a random component, so the number isn’t fixed, but in general each room should be harder than the last.  I created a logo screen and a preloader for the game with a progress bar to indicate amount loaded.  The file is only about 2.5 megs so its pretty quick.  My last game was around 16 megs – I guess it was all the dialog and sprite sheets.

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