I changed the map to be a 5×5 grid, with 3 random boss rooms. The first boss is a giant Chomper, the second the spider and the third is a giant t-rex. I got the T-rex model in and a walk cycle done. I still need to texture it. I normalized the player speed so 45 degree angles aren’t faster than horizontal or vertical movement. I also created a minimap showing rooms the player has been in as dark green, unexplored rooms as black, and current room as either red or bright green depending on if there are enemies present in it.
I am really close to finished – just need to finish up the t-rex, texture and animate the player, and create an ending screen.